Samus

<Playable Characters

Samus is a playable character in Super Smash Bros. The Blue City.

Overview
Samus is a veteran fighter in Super Smash Bros. The Blue City, having appeared in every installment. She is the Galaxy's most famous Bounty Hunter.

Normal Attacks

 * Neutral Attack - Left-handed jab followed by a forearm club with the Arm Cannon. (3%, 8%)
 * Forward Tilt - A reverse roundhouse kick. (10-11% - Foot, 9-10% - Leg, 8-9% - Body)
 * Up Tilt - An axe kick. (13% - Grounded, 12% - Aerial)
 * Down Tilt - Kneels down and quickly thrusts her Arm Cannon downward to fire a small, fiery blast. (12%)
 * Dash Attack - Shoulder tackle with a white aura around herself. (10% - Clean, 6% - Late)

Smash Attacks

 * Forward Smash - Quickly thrusts her Arm Cannon forward to fire a small, fiery blast. (11-13% - Arm Cannon, 13.5-15% - Blast)
 * Up Smash - She fires five fiery blasts in an overhead arcing motion. (3% - Hits 1-4, 6% - Hit 5)
 * Down Smash - Legsweep. (10% - Front, 12% - Back)

Grabs and Throws

 * Grab - Fires the Grapple Beam to grab the opponent.
 * Pummel - A palm strike. (1.3%)
 * Forward Throw - Twirls the opponent overhead before flinging them forward. (10%)
 * Back Throw - Swings the opponent behind herself. (10%)
 * Up Throw - Puts the opponent above herself before blasting them upward with her Arm Cannon. (5% - Hit 1, 7% - Throw)
 * Down Throw - Swings the opponent high above her head before slamming them onto the ground. (8%)

Ledge and Floor Attacks

 * Ledge Attack - Legsweeps while climbing up. (9%)
 * Floor Attack (Front) - Swings her arm cannon in front of herself before firing a blast behind herself. (7%)
 * Floor Attack (Back) - A low-level roundhouse kick. (7%)
 * Floor Attack (Trip) - Shin kicks in front of herself before back kicking behind herself. (5%)

Aerials

 * Neutral Aerial - Spinning roundhouse kick. (10% - Hit 1, 9% - Hit 2, Clean, 8% - Hit 2, Late)
 * Forward Aerial - Fires five fiery blasts in a slow, downward arcing motion. (3% - Hit 1, 1.6% - Hits 2-4, 5% - Hit 5)
 * Back Aerial - Kicks backward. (14% - Clean Foot, 12% - Clean Leg, 9% - Late)
 * Up Aerial - Diagonal corkscrew flying kick, hitting multiple times. (3% - Hit 1, 1.3% - Hits 2-5, 4% - Hit 5)
 * Down Aerial - Swings her Arm Cannon in a downward arcing motion. (10%, 14% - Clean)
 * Grab Aerial - Fires the Grapple Beam. (2.5% - Hit 1, 4% - Hit 2)

Special Moves

 * Standard Special - Charge Shot - Charges a ball of energy before firing it. (5% - Charged, 28% - Uncharged)
 * Side Special - Missile - Fires a Missile, which will home in on the opponent. If the special button is tapped like a smash attack, a Super Missile will be fired instead, which stays in place for a short while before traveling in a straight line. (8% - Homing, 12% - Super)
 * Up Special - Screw Attack - Leaps upward to perform a high-speed somersault while discharging energy. (3% - Grounded - Hit 1, 1% - Grounded - Hits 2-8, 2% - Grounded - Hit 9, 1% - Aerial - Hits 1-12)
 * Down Special - Bomb - Rolls into her Morph Ball form and drops a Bomb, which explodes after a set time. (4% - Contact, 5% - Explosion)
 * Final Smash - Zero Laser - Fires a very large and bluish white energy beam. Can be angled vertically. (1% - Charge Loop, 0.5% - Fringe Loop, 1.5% - Thruster, Main Loop, 2% - Main Loop; Point Blank, Long Range, 8% - Fringe Blast, 10.5% - Main Blast)

Taunts

 * Up Taunt - Vigorously salutes with her left arm while her thrusters activate.
 * Side Taunt - Charges her Arm Cannon to its Zero Laser configuration all while facing the screen.
 * Down Taunt - Aims her Arm Cannon behind herself, before kneeling down while aiming it in front of herself.

Idle Animations

 * Rubs her Arm Cannon with one finger.
 * Brings her Arm Cannon down before pulling it back up.

Entrance Animation

 * Arrives from a Save Station.

Victory Animations

 * Lands on the ground before readying her Arm Cannon.
 * Fires multiple shots from her Arm Cannon while kneeling down, before striking a pose.
 * Fires a Super Missile before striking a pose similarly to her official artwork.

Costumes

 * 1) Standard outfit - Based on the Varia Suit from Metroid: Other M.
 * 2) Blue - Based on the Fusion Suit from Metroid Fusion.
 * 3) Pink - Based on the Gravity Suit's in-game sprite from Super Metroid, but more closely resembles the Varia Suit's color scheme of the original Metroid when missiles are selected.
 * 4) Brown - Based on the Dark Suit from Metroid Prime 2: Echoes.
 * 5) Purple - Based on the Gravity Suit from Metroid Prime.
 * 6) Green - The original Super Smash Bros. website referred to this alternate costume as "mass-produced Samus." Which is a reference to the MS-06 Zaku 2 from the Gundam franchise. It's also referred to as "Green Samus" by Masahiro Sakurai himself.
 * 7) White - Based on the Light Suit from Metroid Prime 2: Echoes.
 * 8) Black - Resembles a Power Trooper, a Space Pirate copying Samus's Power Beam from Metroid Prime.
 * 9) Red - Red Samus.
 * 10) Dark Samus - Pallet swap that looks exactly like Dark Samus.